BOSS FIELD NOTES

HUSH bosses: names, encounter locations and Major Garrow guide

The developer confirms five bosses. The reviewed creator material identifies The Surgeon, The Major, Sergeant Hale, The Mayor and The Chief. Locations below are places shown in those videos, not guaranteed spawn coordinates.

Boss names and encounter landmarks

BossIdentity shownEncounter landmark
The SurgeonNo personal name readAn H-marked helipad beside a low white building
The MajorMajor Owen GarrowKestrel Field; the rear military compound near Staff Quarters and Supply Office
Sergeant HaleSergeant HaleStillwater checkpoint road and barricades
The MayorEllen WhitmoreThe Hollow → Deep Wing, including the Quiet Room area
The ChiefRay DrummondThe Hollow → Deep Wing, at a crank-operated Blast Door

Major Garrow: a creator’s route through the fight

The major-guide return screen identifies the map as Kestrel Field. Its opening overlay advises clearing enemies at the front, then moving to the back-right corner. Later frames show the fight around the rear utility buildings and perimeter wall.

A separate uploader recommends heading directly to Command HQ,avoiding unnecessary infected on the way,and saving ammunition for the target. These are player recommendations rather than a tested guarantee.

  1. Prepare a kit you can afford to risk and read the map’s current exit requirements.
  2. At the compound,follow the guide’s front-clear/back-right approach as an attributed route example.
  3. Keep track of nearby enemies and your ammunition while moving around the rear buildings.
  4. After a defeat, search the container named The Major and distinguish it from nearby crates,desks or ordinary remains.
  5. Extract before treating the reward as banked loot.
  • The uploader described their own ammunition loadout as about 400 primary rounds and 180 secondary rounds. This is not a proven minimum.
  • Their advice is to use a stack of AP for armored enemies and save FMJ for the boss. Match ammunition to your actual weapon.
  • If the encounter consumes more supplies than expected,protect the exit plan rather than assuming the boss will repay the cost.

What the Major loot samples actually show

One clearly named The Major container shows labels including SD-12, Helmet, Jewelry, Gold Coins, Ring, Gold Watch, Laser, Trauma, Check Book, Program and Ops Card. Other edited samples show different contents, including Rifleman, Ext Mag R, ABS-9 and Flare Gun.

These are sample labels, not a guaranteed bundle. A Golden P17 notification appears elsewhere, but the sampled frame does not establish which container supplied it; it is not listed here as a confirmed Major drop.

  • Read the container title before attributing loot to the boss.
  • Items already moved into the player’s bag are not a fresh drop count.
  • The reviewed montage does not supply reliable odds,drop weights or a minimum reward.

Mayor warning and Chief gate

During the Mayor sequence, a red on-screen warning says she has broken out of the Quiet Room and instructs stillness when she hushes. Follow the current encounter cue; the sampled material does not establish a fixed timing window.

The Chief segment shows a crank-operated Blast Door in Deep Wing. The creator’s inset explicitly marks the encounter “seen, not killed.” The later loot screen is named Night Watchman,so it cannot be used as a Chief reward table.

Before committing your next kit

Match your map and target first. The Surgeon’s exact map label, and the full menu-to-Kestrel deployment sequence,were not obtained in this pass. Open the current deployment selection rather than following a guessed unlock requirement.

  • Choose a workable exit before engaging.
  • Bring medical supplies for bleeding and infection,plus compatible ammunition.
  • Keep rare gear in stash when it is not needed.
  • Treat creator tactics as a route to evaluate against your own client and raid state.

Sources